What we do

Six things, each priced.

A room big enough for a five-piece, a podcast suite with three cameras, a mix room you can trust, a booth that sounds like nothing, a rehearsal room with its own door to the river, and a list of every microphone in the building. Each has its own page with what it costs.

A wall of recording equipment in a studio: vintage microphones on a shelf, guitars on the brick wall, a vintage bass amplifier and an electric piano

All six

01

The live room

Forty-two square metres on a floating floor, with a five-metre ceiling, a drum riser, two isolation booths and a window into the control room. A five-piece can play live together with sight lines; a single songwriter can sit in the middle of it with a piano. £45 an hour, capped at £150 for a half day and £300 for a day, with an engineer from £20 an hour.

£45 an hour, capped at £150 for four hours and £300 for ten.

02

The podcast suite (video)

A treated room with a round table, four broadcast microphones on arms, three 4K cameras and soft lighting, recorded to separate tracks and separate camera files. £40 an hour, capped at £130 and £260, with an engineer who runs the cameras and the levels at £20 an hour on top; edited audio and a three-camera cut the next morning on request.

£40 an hour, capped at £130 for four hours and £260 for ten.

03

Mixing and mastering

A box-in-box control room with a 32-channel console, a rack of outboard and monitors you can trust, for mixing what you recorded here or anywhere else: book the room and an engineer by the hour with the caps, or send us the stems and we quote per song. Mastering for streaming and vinyl at £35 a track or £120 for up to five.

The mix room £35 an hour, capped at £120 for four hours and £240 for ten; an engineer £20 an hour on top.

04

Voice-over and ADR

A dead, quiet booth with a broadcast microphone, a talkback to the control room and a screen for picture, for adverts, audiobooks, e-learning, games and dialogue replacement for film. £55 an hour with an engineer; remote direction so the agency in London can listen and direct live; files delivered to spec the same day.

£55 an hour with an engineer, minimum an hour.

05

The rehearsal room

A separate room on the ground floor with a PA, a drum kit, two guitar amps and a bass amp, for bands getting a set ready or songs ready to record. £15 an hour, weekday evenings and weekends, with a regular slot held for bands who rehearse weekly and a record button if you want to hear yourselves back.

£15 an hour with the backline; £12 an hour for a regular weekly slot.

06

The gear list

Everything in the building, listed: the 32-channel console, forty microphones including the ones you have heard of, a rack of preamps and compressors, a Gretsch kit with three snares, Fender, Vox and Ampeg amps, a tuned upright piano, a Rhodes, and the plug-ins on the mix machine. All of it is in the room price; nothing is hired on top.

All of it in the room price.

A band day

How ten hours in the live room usually go.

  1. The hour before

    The engineer is in at nine, free, setting up the kit, placing microphones and getting the drums sounding right, so the first hour you pay for is spent playing.

  2. Tracking live

    Drums, bass and guide guitars together in the room, amps in the booths, everyone in sight of everyone. Four to six songs for a band who have rehearsed.

  3. Overdubs and vocals

    The afternoon: guitars, keys and the vocals in the booth or the room, one song at a time, with the engineer comping takes as you go.

  4. Files before you get home

    The multitracks and a rough mix on a link, or on your drive on the night. Mixing is separate, in the mix room, on another day.

Pick the room and the hours. The price works itself out.

The live room is £45 an hour, never more than £150 for a half day or £300 for a day; an engineer £20 an hour on top, capped the same way. The book page does the sum and shows what is free today and tomorrow. Half the quote holds the date.