Rooms and slots

Three rooms, every free slot.

Each room runs every 75 minutes from 10:00 to the last start at 21:15. The board below reads the clock and the bookings: a green slot is free and links straight to the booking form, a pale one is off-peak, and a dashed one is booked or has gone.

Inside the Cold War radio bunker room: concrete walls, banks of old radio sets with glowing dials, a wall map and a red telephone

The board

15 free slots in Signal Lost, today and tomorrow.

FreeOff-peak, 10% offBooked or gone

Show: all · today · tomorrow · Night Safe · Coal Exchange · Signal Lost

Signal LostDifficulty 5 of 5 · 22% escape · 3–6 players

Today, Wednesday 21 October

Tomorrow, Thursday 22 October

The rooms

Which room first?

The Night Safe for a first game or for two; the Coal Exchange for a story; Signal Lost when you have played before.

The Night Safe

Difficulty
Escape rate
48%
Record
38:12
Players
2–6

Cardiff, 1927. The Western Counties Bank on St Mary Street keeps its night safe in a vault under the floor, and tonight the manager has gone home with the only key. You have an hour before the night watchman comes back down the stairs.

Next free: 10:00 today

The Coal Exchange, 1904

Difficulty
Escape rate
34%
Record
41:50
Players
3–6

Mount Stuart Square, 1904, the year a cheque for a million pounds was first signed in Cardiff. Somebody has forged the trading ledger to ruin a shipping firm, and the proof is somewhere in the counting house before the bell rings at noon.

Next free: 10:00 today

Signal Lost

Difficulty
Escape rate
22%
Record
46:03
Players
3–6

A radio bunker under the Welsh hills, 1962. The listening post went silent at 02:14 and nobody came out. You have been sent down to find out why, restore the signal and send the code word before the next scheduled call.

Next free: 10:00 today

Accessibility

Two rooms fully step-free, and every sound puzzle has a version you can see.

A platform lift from the street takes you down to the lobby. The Night Safe and the Coal Exchange are fully accessible for wheelchair users, with puzzle tables at seated height and clear floor; Signal Lost has one step we ramp. Every audio puzzle in Signal Lost has a visual version, the game master can send clues as text on a screen instead of the radio, and the lights can be brought up for anyone who needs them. Tell us when you book and the room will be set up before you arrive.

A player in a wheelchair and two friends working together at a puzzle table at seated height inside an escape room

Sixty minutes. Pick a slot.

The rooms page shows every free slot today and tomorrow, room by room; the booking page works out the price for your group. We confirm by email within the hour, and anything starting in the next hour is a phone call.